feat: Initialize project with basic structure and dependencies
Sets up the foundational elements for the NewsCaster AI application. This includes: - Initializing the project with Vite and React. - Defining core types for articles and player state. - Configuring build tools and TypeScript. - Adding essential dependencies like React, Vite, and Google's Gemini API client. - Providing initial README instructions for running locally. - Setting up basic styling and structure in index.html. - Defining available voices and playback constants. - Implementing utility functions for audio handling.
This commit is contained in:
378
App.tsx
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378
App.tsx
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import React, { useState, useRef, useEffect, useCallback } from 'react';
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import { v4 as uuidv4 } from 'uuid';
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import { Plus, Play, Pause, SkipForward, SkipBack, Volume2, Gauge, Layout } from 'lucide-react';
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import { Article, PlaybackStatus, PlayerState, VoiceName } from './types';
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import { AVAILABLE_VOICES, MIN_SPEED, MAX_SPEED, SPEED_STEP } from './constants';
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import { extractArticleContent, generateSpeechFromText } from './services/geminiService';
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import { base64ToUint8Array, createWavBlob } from './services/audioUtils';
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import { QueueItem } from './components/QueueItem';
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import { VoiceSelector } from './components/VoiceSelector';
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import { ReaderView } from './components/ReaderView';
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export default function App() {
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// -- State --
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const [inputUrl, setInputUrl] = useState('');
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const [queue, setQueue] = useState<Article[]>([]);
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// Selected article for reading (defaults to playing article)
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const [viewId, setViewId] = useState<string | null>(null);
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const [playerState, setPlayerState] = useState<PlayerState>({
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isPlaying: false,
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playbackRate: 1.0,
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currentArticleId: null,
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selectedVoice: VoiceName.Puck,
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});
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// -- Refs --
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const audioRef = useRef<HTMLAudioElement>(new Audio());
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const audioSrcRef = useRef<string | null>(null);
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// -- Helpers --
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const getCurrentArticle = () => queue.find(a => a.id === playerState.currentArticleId);
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const getViewingArticle = () => {
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// If user manually selected an article to view, show that.
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// Otherwise show the currently playing one.
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// Otherwise show the first one.
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if (viewId) return queue.find(a => a.id === viewId);
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if (playerState.currentArticleId) return queue.find(a => a.id === playerState.currentArticleId);
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if (queue.length > 0) return queue[0];
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return null;
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};
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const updateArticleStatus = (id: string, status: PlaybackStatus, errorMessage?: string, audioUrl?: string, title?: string, text?: string) => {
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setQueue(prev => prev.map(item => {
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if (item.id !== id) return item;
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return {
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...item,
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status,
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errorMessage,
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audioUrl: audioUrl || item.audioUrl,
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title: title || item.title,
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text: text || item.text
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};
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}));
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};
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// -- Handlers --
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// 1. Add URL to Queue
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const handleAddUrl = async () => {
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if (!inputUrl.trim()) return;
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const id = uuidv4();
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const newArticle: Article = {
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id,
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url: inputUrl,
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title: 'Fetching info...',
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text: '',
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status: PlaybackStatus.LOADING_TEXT
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};
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setQueue(prev => [...prev, newArticle]);
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setInputUrl('');
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// Auto view the new article while loading
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if (!playerState.isPlaying) {
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setViewId(id);
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}
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// Start fetching text immediately
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try {
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const { title, text } = await extractArticleContent(newArticle.url);
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updateArticleStatus(id, PlaybackStatus.IDLE, undefined, undefined, title, text);
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} catch (error: any) {
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updateArticleStatus(id, PlaybackStatus.ERROR, error.message || "Failed to load article");
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}
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};
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// 2. Generate Audio for an article
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const prepareAudio = async (articleId: string): Promise<string | null> => {
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const article = queue.find(a => a.id === articleId);
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if (!article) return null;
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// If already has audio return it
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if (article.audioUrl) return article.audioUrl;
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updateArticleStatus(articleId, PlaybackStatus.LOADING_AUDIO);
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try {
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if (!article.text || article.text.length < 10) {
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throw new Error("No text available to read.");
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}
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const base64Audio = await generateSpeechFromText(article.text, playerState.selectedVoice);
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const pcmData = base64ToUint8Array(base64Audio);
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const wavBlob = createWavBlob(pcmData);
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const audioUrl = URL.createObjectURL(wavBlob);
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updateArticleStatus(articleId, PlaybackStatus.READY, undefined, audioUrl);
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return audioUrl;
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} catch (error: any) {
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updateArticleStatus(articleId, PlaybackStatus.ERROR, error.message || "Failed to generate speech");
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return null;
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}
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};
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// 3. Play Logic
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const playArticle = useCallback(async (id: string) => {
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const article = queue.find(a => a.id === id);
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if (!article) return;
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// If currently playing a different one, pause it.
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if (playerState.currentArticleId && playerState.currentArticleId !== id) {
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audioRef.current.pause();
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}
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setPlayerState(prev => ({ ...prev, currentArticleId: id, isPlaying: true }));
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// Also switch view to the playing article
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setViewId(id);
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let src = article.audioUrl;
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// Check if we need to generate audio
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if (!src) {
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src = await prepareAudio(id);
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}
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if (src) {
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// Only update src if it's different to avoid reload
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if (audioSrcRef.current !== src) {
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audioRef.current.src = src;
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audioSrcRef.current = src;
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// Apply current speed
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audioRef.current.playbackRate = playerState.playbackRate;
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}
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try {
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await audioRef.current.play();
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updateArticleStatus(id, PlaybackStatus.PLAYING);
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} catch (e) {
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console.error("Play error", e);
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setPlayerState(prev => ({ ...prev, isPlaying: false }));
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}
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}
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}, [queue, playerState.currentArticleId, playerState.playbackRate, playerState.selectedVoice]);
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const pausePlayback = useCallback(() => {
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audioRef.current.pause();
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setPlayerState(prev => ({ ...prev, isPlaying: false }));
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if (playerState.currentArticleId) {
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updateArticleStatus(playerState.currentArticleId, PlaybackStatus.PAUSED);
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}
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}, [playerState.currentArticleId]);
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const handleSpeedChange = (newSpeed: number) => {
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// Clamp
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const speed = Math.max(MIN_SPEED, Math.min(MAX_SPEED, newSpeed));
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setPlayerState(prev => ({ ...prev, playbackRate: speed }));
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if (audioRef.current) {
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audioRef.current.playbackRate = speed;
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}
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};
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// Auto-Advance Logic
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useEffect(() => {
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const audio = audioRef.current;
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const handleEnded = () => {
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const currentId = playerState.currentArticleId;
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if (currentId) {
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updateArticleStatus(currentId, PlaybackStatus.COMPLETED);
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// Find next
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const currentIndex = queue.findIndex(a => a.id === currentId);
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if (currentIndex !== -1 && currentIndex < queue.length - 1) {
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const nextId = queue[currentIndex + 1].id;
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playArticle(nextId);
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} else {
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setPlayerState(prev => ({ ...prev, isPlaying: false }));
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}
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}
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};
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audio.addEventListener('ended', handleEnded);
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return () => {
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audio.removeEventListener('ended', handleEnded);
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};
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}, [playerState.currentArticleId, queue, playArticle]);
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// -- Render --
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const currentArticle = getCurrentArticle();
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const viewingArticle = getViewingArticle();
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return (
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<div className="min-h-screen flex flex-col bg-slate-50 pb-32">
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{/* Header */}
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<header className="bg-white border-b border-slate-200 px-6 py-4 sticky top-0 z-20 shadow-sm">
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<div className="max-w-7xl mx-auto flex items-center justify-between">
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<div className="flex items-center gap-2">
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<div className="bg-blue-600 text-white p-2 rounded-lg">
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<Volume2 className="w-6 h-6" />
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</div>
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<h1 className="text-xl font-bold text-slate-900 tracking-tight hidden sm:block">NewsCaster AI</h1>
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</div>
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<VoiceSelector
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selectedVoice={playerState.selectedVoice}
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onVoiceChange={(v) => setPlayerState(prev => ({ ...prev, selectedVoice: v }))}
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disabled={playerState.isPlaying}
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/>
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</div>
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</header>
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{/* Main Content - Split Layout */}
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<main className="flex-grow px-4 py-6 max-w-7xl mx-auto w-full grid grid-cols-1 lg:grid-cols-12 gap-8">
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{/* Left Column: Controls & Queue (5 cols) */}
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<div className="lg:col-span-5 space-y-6">
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{/* Input Section */}
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<div className="bg-white p-1 rounded-2xl shadow-sm border border-slate-200 flex gap-2 items-center pl-4">
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<input
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type="url"
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placeholder="Paste article URL here..."
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className="flex-grow py-3 outline-none text-slate-700 bg-transparent placeholder:text-slate-400 min-w-0"
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value={inputUrl}
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onChange={(e) => setInputUrl(e.target.value)}
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onKeyDown={(e) => e.key === 'Enter' && handleAddUrl()}
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/>
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<button
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onClick={handleAddUrl}
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disabled={!inputUrl.trim()}
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className="bg-slate-900 hover:bg-slate-800 disabled:bg-slate-300 text-white px-4 sm:px-6 py-3 rounded-xl font-medium transition-all flex items-center gap-2 flex-shrink-0"
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>
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<Plus className="w-4 h-4" />
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<span className="hidden sm:inline">Queue</span>
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</button>
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</div>
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{/* Queue List */}
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<div className="space-y-4">
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<div className="flex items-center justify-between px-1">
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<h2 className="text-sm font-semibold text-slate-500 uppercase tracking-wider">Up Next</h2>
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<span className="text-xs bg-slate-100 text-slate-600 px-2 py-1 rounded-full">{queue.length} articles</span>
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</div>
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<div className="space-y-3">
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{queue.length === 0 ? (
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<div className="text-center py-12 border-2 border-dashed border-slate-200 rounded-2xl text-slate-400 bg-white">
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<p>No articles queued.</p>
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</div>
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) : (
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queue.map(article => (
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<div key={article.id} onClick={() => setViewId(article.id)} className="cursor-pointer">
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<QueueItem
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article={article}
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isActive={article.id === playerState.currentArticleId}
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isPlaying={playerState.isPlaying}
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onPlay={() => playArticle(article.id)}
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onPause={pausePlayback}
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onRemove={() => {
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if (playerState.currentArticleId === article.id) {
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pausePlayback();
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setPlayerState(prev => ({ ...prev, currentArticleId: null }));
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}
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setQueue(prev => prev.filter(a => a.id !== article.id));
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if (viewId === article.id) setViewId(null);
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}}
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/>
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</div>
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))
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)}
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</div>
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</div>
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</div>
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{/* Right Column: Reader View (7 cols) */}
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<div className="lg:col-span-7 h-full hidden lg:block">
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<ReaderView article={viewingArticle} />
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</div>
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{/* Mobile: Reader View appears below if selected */}
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<div className="lg:hidden block">
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{viewingArticle && (
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<div className="mt-8">
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<h3 className="text-sm font-semibold text-slate-500 uppercase tracking-wider mb-2">Article Reader</h3>
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<div className="h-[500px]">
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<ReaderView article={viewingArticle} />
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</div>
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</div>
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)}
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</div>
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</main>
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{/* Sticky Player */}
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<div className="fixed bottom-0 left-0 right-0 bg-white/90 backdrop-blur-lg border-t border-slate-200 p-4 pb-6 shadow-[0_-4px_20px_rgba(0,0,0,0.05)] z-30">
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<div className="max-w-7xl mx-auto flex flex-col sm:flex-row items-center gap-4 sm:gap-8">
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{/* Current Track Info */}
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<div className="flex-grow w-full sm:w-auto min-w-0 text-center sm:text-left">
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{currentArticle ? (
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<div>
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<h4 className="font-bold text-slate-900 truncate">{currentArticle.title}</h4>
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<p className="text-xs text-slate-500 truncate">Playing from queue</p>
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</div>
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) : (
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<div className="text-slate-400 text-sm font-medium">Ready to play</div>
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)}
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</div>
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{/* Controls */}
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<div className="flex items-center gap-6">
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{/* Speed Control */}
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<div className="hidden sm:flex items-center gap-2 group relative">
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<Gauge className="w-4 h-4 text-slate-400" />
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<div className="flex items-center gap-2 bg-slate-100 rounded-lg p-1">
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<button
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className="w-6 h-6 flex items-center justify-center hover:bg-white rounded text-xs font-bold text-slate-600 transition-colors"
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onClick={() => handleSpeedChange(playerState.playbackRate - SPEED_STEP)}
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>-</button>
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<span className="text-xs font-mono w-8 text-center font-bold text-blue-600">{playerState.playbackRate.toFixed(1)}x</span>
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<button
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className="w-6 h-6 flex items-center justify-center hover:bg-white rounded text-xs font-bold text-slate-600 transition-colors"
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onClick={() => handleSpeedChange(playerState.playbackRate + SPEED_STEP)}
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>+</button>
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</div>
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</div>
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{/* Main Transport */}
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<div className="flex items-center gap-4">
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<button
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className="p-2 text-slate-400 hover:text-slate-600 transition-colors"
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onClick={() => {
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const idx = queue.findIndex(a => a.id === playerState.currentArticleId);
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if (idx > 0) playArticle(queue[idx - 1].id);
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}}
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disabled={!playerState.currentArticleId || queue.findIndex(a => a.id === playerState.currentArticleId) <= 0}
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>
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<SkipBack className="w-5 h-5" />
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</button>
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<button
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className="w-12 h-12 rounded-full bg-slate-900 hover:bg-slate-800 text-white flex items-center justify-center shadow-lg hover:shadow-xl hover:scale-105 transition-all active:scale-95"
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onClick={() => {
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if (playerState.isPlaying) pausePlayback();
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else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
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else if (queue.length > 0) playArticle(queue[0].id);
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}}
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disabled={queue.length === 0}
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>
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{playerState.isPlaying ? <Pause className="w-5 h-5 fill-current" /> : <Play className="w-5 h-5 fill-current ml-1" />}
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</button>
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<button
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className="p-2 text-slate-400 hover:text-slate-600 transition-colors"
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onClick={() => {
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const idx = queue.findIndex(a => a.id === playerState.currentArticleId);
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if (idx !== -1 && idx < queue.length - 1) playArticle(queue[idx + 1].id);
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}}
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disabled={!playerState.currentArticleId || queue.findIndex(a => a.id === playerState.currentArticleId) >= queue.length - 1}
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>
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<SkipForward className="w-5 h-5" />
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</button>
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</div>
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</div>
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</div>
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</div>
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</div>
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);
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}
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