mirror of
https://github.com/Tony0410/News-reader-pro.git
synced 2026-05-24 21:31:44 +08:00
701 lines
30 KiB
TypeScript
701 lines
30 KiB
TypeScript
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import React, { useState, useRef, useEffect, useCallback } from 'react';
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import { v4 as uuidv4 } from 'uuid';
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import { Plus, Play, Pause, SkipForward, SkipBack, Volume2, Gauge, Settings, Moon, Sun, Keyboard, Loader2 } from 'lucide-react';
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import { Article, PlaybackStatus, PlayerState, VoiceName, AudioSegment, ReaderSettings } from './types';
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import { MIN_SPEED, MAX_SPEED, SPEED_STEP } from './constants';
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import { extractArticleContent, generateSpeechFromText } from './services/geminiService';
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import { base64ToUint8Array, createWavBlob } from './services/audioUtils';
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import { createTrackedObjectUrl, revokeAllTrackedObjectUrls, revokeMultipleObjectUrls, revokeTrackedObjectUrl } from './services/objectUrlManager';
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import { segmentText } from './services/textUtils';
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import { QueueItem } from './components/QueueItem';
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import { VoiceSelector } from './components/VoiceSelector';
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import { ReaderView } from './components/ReaderView';
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export default function App() {
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// -- State --
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const [inputUrl, setInputUrl] = useState('');
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const [queue, setQueue] = useState<Article[]>([]);
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const [viewId, setViewId] = useState<string | null>(null);
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const [showSettings, setShowSettings] = useState(false);
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const [playerState, setPlayerState] = useState<PlayerState>({
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isPlaying: false,
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playbackRate: 1.0,
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currentArticleId: null,
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selectedVoice: VoiceName.Puck,
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});
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const [settings, setSettings] = useState<ReaderSettings>({
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isDarkMode: false,
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fontSize: 'lg',
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lineHeight: 'relaxed',
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fontFamily: 'serif',
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autoScroll: true
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});
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// -- Refs --
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const audioRef = useRef<HTMLAudioElement>(new Audio());
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const processingRef = useRef<Set<string>>(new Set());
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// -- Helpers --
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const getCurrentArticle = () => queue.find(a => a.id === playerState.currentArticleId);
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const getViewingArticle = () => {
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if (viewId) return queue.find(a => a.id === viewId);
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if (playerState.currentArticleId) return queue.find(a => a.id === playerState.currentArticleId);
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if (queue.length > 0) return queue[0];
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return null;
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};
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const cleanupArticleAudio = (article?: Article) => {
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if (!article) return;
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revokeMultipleObjectUrls(article.segments.map(seg => seg.audioUrl));
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};
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// -- State Updaters --
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const updateArticle = (id: string, updates: Partial<Article>) => {
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setQueue(prev => prev.map(item => item.id === id ? { ...item, ...updates } : item));
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};
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const updateSegment = (articleId: string, segmentId: string, updates: Partial<AudioSegment>) => {
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setQueue(prev => prev.map(article => {
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if (article.id !== articleId) return article;
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const newSegments = article.segments.map(seg =>
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seg.id === segmentId ? (() => {
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if ('audioUrl' in updates && seg.audioUrl && updates.audioUrl !== seg.audioUrl) {
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revokeTrackedObjectUrl(seg.audioUrl);
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}
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return { ...seg, ...updates };
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})() : seg
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);
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return { ...article, segments: newSegments };
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}));
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};
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// -- Audio Generation Pipeline --
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const processSegmentAudio = useCallback(async (articleId: string, segmentId: string, text: string, voice: VoiceName) => {
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const uniqueKey = `${articleId}-${segmentId}`;
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if (processingRef.current.has(uniqueKey)) return;
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processingRef.current.add(uniqueKey);
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updateSegment(articleId, segmentId, { isLoading: true });
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try {
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const base64Audio = await generateSpeechFromText(text, voice);
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const pcmData = base64ToUint8Array(base64Audio);
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const wavBlob = createWavBlob(pcmData);
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const audioUrl = createTrackedObjectUrl(wavBlob);
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updateSegment(articleId, segmentId, { audioUrl, isLoading: false });
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} catch (error) {
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console.error("Segment generation failed", error);
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updateSegment(articleId, segmentId, { isLoading: false, hasError: true });
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} finally {
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processingRef.current.delete(uniqueKey);
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}
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}, []);
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const manageBuffer = useCallback(async (article: Article) => {
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const currentIndex = article.currentSegmentIndex;
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const segmentsToBuffer = article.segments.slice(currentIndex, currentIndex + 5);
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for (const seg of segmentsToBuffer) {
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// Only process if we don't have audio URL, and it's not currently loading.
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// This handles cases where we cleared the URL to force regeneration.
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if (!seg.audioUrl && !seg.isLoading && !seg.hasError) {
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processSegmentAudio(article.id, seg.id, seg.text, playerState.selectedVoice);
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}
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}
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}, [playerState.selectedVoice, processSegmentAudio]);
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// -- Handlers --
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const handleVoiceChange = useCallback((newVoice: VoiceName) => {
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setPlayerState(prev => ({ ...prev, selectedVoice: newVoice }));
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// Force flush future buffer so new voice is applied immediately
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setQueue(prevQueue => prevQueue.map(article => {
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// If this is the currently active article
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if (article.id === playerState.currentArticleId) {
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return {
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...article,
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segments: article.segments.map((seg, idx) => {
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// Keep the current segment (and past ones) to avoid cutting off mid-speech abruptly
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if (idx <= article.currentSegmentIndex) {
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return seg;
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}
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revokeTrackedObjectUrl(seg.audioUrl);
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// Invalidate all future segments
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return { ...seg, audioUrl: undefined, isLoading: false, hasError: false };
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})
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};
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}
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// For inactive articles, invalidate everything
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return {
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...article,
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segments: article.segments.map(seg => {
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revokeTrackedObjectUrl(seg.audioUrl);
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return {
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...seg,
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audioUrl: undefined,
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isLoading: false,
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hasError: false
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};
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})
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};
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}));
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}, [playerState.currentArticleId]);
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const handleAddUrl = async () => {
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if (!inputUrl.trim()) return;
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const id = uuidv4();
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const newArticle: Article = {
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id,
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url: inputUrl,
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title: 'Fetching info...',
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text: '',
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segments: [],
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currentSegmentIndex: 0,
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status: PlaybackStatus.LOADING_TEXT
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};
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setQueue(prev => [...prev, newArticle]);
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setInputUrl('');
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if (!playerState.isPlaying) setViewId(id);
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try {
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const { title, text } = await extractArticleContent(newArticle.url);
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const segments = segmentText(text);
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if (title) {
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const titleSegment = segmentText(title)[0];
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if (titleSegment) segments.unshift(titleSegment);
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}
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updateArticle(id, {
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title,
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text,
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segments,
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status: PlaybackStatus.LOADING_AUDIO
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});
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if (segments.length > 0) {
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const initialLoadCount = Math.min(segments.length, 5);
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for(let i = 0; i < initialLoadCount; i++) {
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processSegmentAudio(id, segments[i].id, segments[i].text, playerState.selectedVoice);
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}
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updateArticle(id, { status: PlaybackStatus.READY });
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setQueue(prev => {
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const current = prev.find(a => a.id === id);
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if (current && !playerState.isPlaying) {
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playArticle(id);
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}
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return prev;
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});
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} else {
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updateArticle(id, { status: PlaybackStatus.ERROR, errorMessage: "No readable text found." });
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}
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} catch (error: any) {
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updateArticle(id, {
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status: PlaybackStatus.ERROR,
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errorMessage: error.message || "Failed to load article"
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});
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}
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};
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// -- Playback Control --
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const playArticle = useCallback(async (id: string) => {
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setPlayerState(prev => ({ ...prev, currentArticleId: id, isPlaying: true }));
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setViewId(id);
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updateArticle(id, { status: PlaybackStatus.PLAYING });
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}, []);
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const pausePlayback = useCallback(() => {
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audioRef.current.pause();
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setPlayerState(prev => ({ ...prev, isPlaying: false }));
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if (playerState.currentArticleId) {
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updateArticle(playerState.currentArticleId, { status: PlaybackStatus.PAUSED });
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}
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}, [playerState.currentArticleId]);
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const skipSegment = useCallback((direction: 'next' | 'prev') => {
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setQueue(prevQueue => {
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const currentId = playerState.currentArticleId;
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if (!currentId) return prevQueue;
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const article = prevQueue.find(a => a.id === currentId);
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if (!article) return prevQueue;
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let newIndex = direction === 'next'
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? article.currentSegmentIndex + 1
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: article.currentSegmentIndex - 1;
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// Boundary checks
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if (newIndex < 0) newIndex = 0;
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if (newIndex >= article.segments.length) {
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// If skipping past end, don't overflow
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newIndex = article.segments.length - 1;
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}
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// If we are skipping, ensure we update state immediately
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return prevQueue.map(a => a.id === currentId ? { ...a, currentSegmentIndex: newIndex } : a);
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});
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}, [playerState.currentArticleId]);
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const handleSegmentSelect = useCallback((articleId: string, index: number) => {
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setPlayerState(prev => ({
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...prev,
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currentArticleId: articleId,
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isPlaying: true
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}));
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updateArticle(articleId, {
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currentSegmentIndex: index,
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status: PlaybackStatus.PLAYING
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});
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}, []);
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// -- Keyboard Shortcuts --
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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if (document.activeElement instanceof HTMLInputElement || document.activeElement instanceof HTMLTextAreaElement) {
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return;
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}
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switch (e.code) {
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case 'Space':
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e.preventDefault();
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if (playerState.isPlaying) pausePlayback();
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else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
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else if (queue.length > 0) playArticle(queue[0].id);
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break;
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case 'ArrowRight':
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skipSegment('next');
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break;
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case 'ArrowLeft':
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skipSegment('prev');
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break;
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}
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};
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window.addEventListener('keydown', handleKeyDown);
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return () => window.removeEventListener('keydown', handleKeyDown);
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}, [playerState.isPlaying, playerState.currentArticleId, queue, playArticle, pausePlayback, skipSegment]);
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// -- Main Playback Effect --
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useEffect(() => {
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const article = queue.find(a => a.id === playerState.currentArticleId);
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const audioEl = audioRef.current;
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// 1. Stop if paused or no article
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if (!article || !playerState.isPlaying) {
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if (!audioEl.paused) audioEl.pause();
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return;
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}
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const currentSegment = article.segments[article.currentSegmentIndex];
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// 2. Handle Article Completion
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if (!currentSegment) {
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updateArticle(article.id, { status: PlaybackStatus.COMPLETED });
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setPlayerState(prev => ({ ...prev, isPlaying: false }));
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return;
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}
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// 3. Auto-Skip on Error
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if (currentSegment.hasError) {
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console.warn(`Segment ${currentSegment.id} failed. Skipping.`);
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skipSegment('next');
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return;
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}
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// 4. Playback Logic
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if (currentSegment.audioUrl) {
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const currentSrc = audioEl.src;
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// Only switch source if it's actually different to avoid reloading/interrupting
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if (currentSrc !== currentSegment.audioUrl) {
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audioEl.src = currentSegment.audioUrl;
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audioEl.playbackRate = playerState.playbackRate;
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const playPromise = audioEl.play();
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if (playPromise !== undefined) {
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playPromise.catch(error => {
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// AbortError is common when skipping fast, ignore it.
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if (error.name !== 'AbortError') {
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console.warn("Playback failed:", error);
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}
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});
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}
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} else if (audioEl.paused) {
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// If src matches but paused (and we want to play), resume.
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audioEl.play().catch(e => console.warn("Resume failed", e));
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}
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} else {
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// 5. Buffering State (Audio not ready)
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// Ensure generation is active
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if (!currentSegment.isLoading && !currentSegment.hasError) {
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processSegmentAudio(article.id, currentSegment.id, currentSegment.text, playerState.selectedVoice);
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}
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// We do not pause here explicitly; leaving the previous audio ended (paused) effectively means silence/buffering.
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// The UI will show buffering state based on !currentSegment.audioUrl
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}
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// 6. Lookahead Buffer
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manageBuffer(article);
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}, [queue, playerState.currentArticleId, playerState.isPlaying, playerState.playbackRate, playerState.selectedVoice, manageBuffer, processSegmentAudio, skipSegment]);
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// -- Audio Event Listeners --
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useEffect(() => {
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const audio = audioRef.current;
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const handleEnded = () => {
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const currentId = playerState.currentArticleId;
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// We use functional update to get latest queue state
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setQueue(prevQueue => {
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const article = prevQueue.find(a => a.id === currentId);
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if (!article) return prevQueue;
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const nextIndex = article.currentSegmentIndex + 1;
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if (nextIndex < article.segments.length) {
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// Advance to next segment
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return prevQueue.map(a => a.id === currentId ? { ...a, currentSegmentIndex: nextIndex } : a);
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} else {
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// Article finished
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const artIndex = prevQueue.findIndex(a => a.id === currentId);
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// Auto-play next article if available
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if (artIndex !== -1 && artIndex < prevQueue.length - 1) {
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setTimeout(() => playArticle(prevQueue[artIndex + 1].id), 500);
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return prevQueue.map(a => a.id === currentId ? { ...a, status: PlaybackStatus.COMPLETED } : a);
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} else {
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setPlayerState(ps => ({ ...ps, isPlaying: false }));
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return prevQueue.map(a => a.id === currentId ? { ...a, status: PlaybackStatus.COMPLETED } : a);
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}
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}
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});
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};
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audio.addEventListener('ended', handleEnded);
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return () => audio.removeEventListener('ended', handleEnded);
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}, [playerState.currentArticleId, playArticle]);
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useEffect(() => {
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return () => {
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audioRef.current.pause();
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audioRef.current.src = '';
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revokeAllTrackedObjectUrls();
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};
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}, []);
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const handleSpeedChange = (newSpeed: number) => {
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const speed = Math.max(MIN_SPEED, Math.min(MAX_SPEED, newSpeed));
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setPlayerState(prev => ({ ...prev, playbackRate: speed }));
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if (audioRef.current) {
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audioRef.current.playbackRate = speed;
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}
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};
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// -- Derived UI State --
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const currentArticle = getCurrentArticle();
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const viewingArticle = getViewingArticle();
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const isBuffering = playerState.isPlaying && currentArticle &&
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(!currentArticle.segments[currentArticle.currentSegmentIndex]?.audioUrl);
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return (
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<div className={`${settings.isDarkMode ? 'dark' : ''} transition-colors duration-300`}>
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<div className="min-h-screen flex flex-col bg-slate-50 dark:bg-slate-950 pb-32 transition-colors duration-300">
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{/* Header */}
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<header className="bg-white dark:bg-slate-900 border-b border-slate-200 dark:border-slate-800 px-6 py-4 sticky top-0 z-20 shadow-sm transition-colors duration-300">
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<div className="max-w-7xl mx-auto flex items-center justify-between">
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<div className="flex items-center gap-2">
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<div className="bg-blue-600 text-white p-2 rounded-lg shadow-md">
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<Volume2 className="w-6 h-6" />
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</div>
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<h1 className="text-xl font-bold text-slate-900 dark:text-white tracking-tight hidden sm:block">NewsCaster AI</h1>
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</div>
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<div className="flex items-center gap-4">
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<VoiceSelector
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selectedVoice={playerState.selectedVoice}
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onVoiceChange={handleVoiceChange}
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// Removed disabled prop to allow switching while playing
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/>
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<button
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onClick={() => setShowSettings(!showSettings)}
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className="p-2 rounded-lg text-slate-500 hover:bg-slate-100 dark:text-slate-400 dark:hover:bg-slate-800 transition-colors"
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>
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<Settings className="w-5 h-5" />
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</button>
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</div>
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</div>
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{/* Settings Menu */}
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{showSettings && (
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<div className="absolute right-4 top-16 bg-white dark:bg-slate-900 rounded-xl shadow-xl border border-slate-200 dark:border-slate-800 p-6 w-80 z-50 animate-in fade-in slide-in-from-top-4">
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<h3 className="text-sm font-semibold text-slate-400 uppercase tracking-wider mb-4 flex items-center gap-2">
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<Settings className="w-4 h-4" /> Reader Preferences
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</h3>
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<div className="space-y-6">
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{/* Theme */}
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<div className="flex items-center justify-between">
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<span className="text-slate-700 dark:text-slate-300 text-sm font-medium">Theme</span>
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<div className="flex bg-slate-100 dark:bg-slate-800 rounded-lg p-1">
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<button
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onClick={() => setSettings(s => ({...s, isDarkMode: false}))}
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className={`p-2 rounded-md transition-all ${!settings.isDarkMode ? 'bg-white shadow text-blue-600' : 'text-slate-400'}`}
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>
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<Sun className="w-4 h-4" />
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</button>
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<button
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onClick={() => setSettings(s => ({...s, isDarkMode: true}))}
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className={`p-2 rounded-md transition-all ${settings.isDarkMode ? 'bg-slate-700 shadow text-blue-400' : 'text-slate-400'}`}
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>
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<Moon className="w-4 h-4" />
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</button>
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</div>
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</div>
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{/* Font Size */}
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<div className="space-y-2">
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<div className="flex justify-between text-sm">
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<span className="text-slate-700 dark:text-slate-300 font-medium">Text Size</span>
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</div>
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<input
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type="range" min="0" max="4" step="1"
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value={['sm','base','lg','xl','2xl'].indexOf(settings.fontSize)}
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onChange={(e) => {
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const sizes = ['sm','base','lg','xl','2xl'] as const;
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setSettings(s => ({...s, fontSize: sizes[parseInt(e.target.value)]}));
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}}
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className="w-full h-2 bg-slate-200 dark:bg-slate-700 rounded-lg appearance-none cursor-pointer accent-blue-600"
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/>
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<div className="flex justify-between text-xs text-slate-400">
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<span>Aa</span>
|
|
<span>Aa</span>
|
|
</div>
|
|
</div>
|
|
|
|
{/* Font Family */}
|
|
<div className="space-y-2">
|
|
<span className="text-slate-700 dark:text-slate-300 text-sm font-medium block">Font Family</span>
|
|
<div className="grid grid-cols-3 gap-2">
|
|
{['serif', 'sans', 'mono'].map((font) => (
|
|
<button
|
|
key={font}
|
|
onClick={() => setSettings(s => ({...s, fontFamily: font as any}))}
|
|
className={`px-3 py-2 text-sm border rounded-lg transition-all capitalize ${
|
|
settings.fontFamily === font
|
|
? 'border-blue-500 bg-blue-50 text-blue-700 dark:bg-blue-900/30 dark:text-blue-300'
|
|
: 'border-slate-200 dark:border-slate-700 text-slate-600 dark:text-slate-400'
|
|
}`}
|
|
>
|
|
{font}
|
|
</button>
|
|
))}
|
|
</div>
|
|
</div>
|
|
|
|
{/* Shortcuts Hint */}
|
|
<div className="pt-4 border-t border-slate-100 dark:border-slate-800">
|
|
<p className="text-xs text-slate-400 flex items-center gap-2">
|
|
<Keyboard className="w-3 h-3" />
|
|
Shortcuts: Space (Play), Arrows (Skip)
|
|
</p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
)}
|
|
</header>
|
|
|
|
{/* Main Content */}
|
|
<main className="flex-grow px-4 py-6 max-w-7xl mx-auto w-full grid grid-cols-1 lg:grid-cols-12 gap-8">
|
|
|
|
{/* Left Column: Controls & Queue */}
|
|
<div className="lg:col-span-5 space-y-6">
|
|
{/* Input */}
|
|
<div className="bg-white dark:bg-slate-900 p-1 rounded-2xl shadow-sm border border-slate-200 dark:border-slate-800 flex gap-2 items-center pl-4 transition-colors duration-300">
|
|
<input
|
|
type="url"
|
|
placeholder="Paste article URL here..."
|
|
className="flex-grow py-3 outline-none text-slate-700 dark:text-slate-200 bg-transparent placeholder:text-slate-400 min-w-0"
|
|
value={inputUrl}
|
|
onChange={(e) => setInputUrl(e.target.value)}
|
|
onKeyDown={(e) => e.key === 'Enter' && handleAddUrl()}
|
|
/>
|
|
<button
|
|
onClick={handleAddUrl}
|
|
disabled={!inputUrl.trim()}
|
|
className="bg-slate-900 hover:bg-slate-800 dark:bg-blue-600 dark:hover:bg-blue-500 disabled:opacity-50 disabled:cursor-not-allowed text-white px-4 sm:px-6 py-3 rounded-xl font-medium transition-all flex items-center gap-2 flex-shrink-0 shadow-lg"
|
|
>
|
|
<Plus className="w-4 h-4" />
|
|
<span className="hidden sm:inline">Queue</span>
|
|
</button>
|
|
</div>
|
|
|
|
{/* Queue List */}
|
|
<div className="space-y-4">
|
|
<div className="flex items-center justify-between px-1">
|
|
<h2 className="text-sm font-semibold text-slate-500 dark:text-slate-400 uppercase tracking-wider">Up Next</h2>
|
|
<span className="text-xs bg-slate-100 dark:bg-slate-800 text-slate-600 dark:text-slate-400 px-2 py-1 rounded-full">{queue.length} articles</span>
|
|
</div>
|
|
|
|
<div className="space-y-3">
|
|
{queue.length === 0 ? (
|
|
<div className="text-center py-12 border-2 border-dashed border-slate-200 dark:border-slate-800 rounded-2xl text-slate-400 dark:text-slate-600 bg-white dark:bg-slate-900/50">
|
|
<p>No articles queued.</p>
|
|
</div>
|
|
) : (
|
|
queue.map(article => (
|
|
<div key={article.id} onClick={() => setViewId(article.id)} className="cursor-pointer">
|
|
<QueueItem
|
|
article={article}
|
|
isActive={article.id === playerState.currentArticleId}
|
|
isPlaying={playerState.isPlaying && article.id === playerState.currentArticleId}
|
|
onPlay={() => playArticle(article.id)}
|
|
onPause={pausePlayback}
|
|
onRemove={() => {
|
|
if (playerState.currentArticleId === article.id) {
|
|
pausePlayback();
|
|
setPlayerState(prev => ({ ...prev, currentArticleId: null, isPlaying: false }));
|
|
audioRef.current.src = '';
|
|
}
|
|
setQueue(prev => {
|
|
const target = prev.find(a => a.id === article.id);
|
|
cleanupArticleAudio(target);
|
|
return prev.filter(a => a.id !== article.id);
|
|
});
|
|
setViewId(prev => prev === article.id ? null : prev);
|
|
}}
|
|
/>
|
|
</div>
|
|
))
|
|
)}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
{/* Right Column: Reader View */}
|
|
<div className="lg:col-span-7 h-full hidden lg:block">
|
|
<ReaderView
|
|
article={viewingArticle}
|
|
settings={settings}
|
|
onToggleAutoScroll={() => setSettings(s => ({...s, autoScroll: !s.autoScroll}))}
|
|
onSegmentSelect={(index) => viewingArticle && handleSegmentSelect(viewingArticle.id, index)}
|
|
/>
|
|
</div>
|
|
|
|
<div className="lg:hidden block">
|
|
{viewingArticle && (
|
|
<div className="mt-8">
|
|
<h3 className="text-sm font-semibold text-slate-500 mb-2">Article Reader</h3>
|
|
<div className="h-[500px]">
|
|
<ReaderView
|
|
article={viewingArticle}
|
|
settings={settings}
|
|
onToggleAutoScroll={() => setSettings(s => ({...s, autoScroll: !s.autoScroll}))}
|
|
onSegmentSelect={(index) => viewingArticle && handleSegmentSelect(viewingArticle.id, index)}
|
|
/>
|
|
</div>
|
|
</div>
|
|
)}
|
|
</div>
|
|
</main>
|
|
|
|
{/* Player Bar */}
|
|
<div className="fixed bottom-0 left-0 right-0 bg-white/90 dark:bg-slate-900/90 backdrop-blur-lg border-t border-slate-200 dark:border-slate-800 p-4 pb-6 shadow-[0_-4px_20px_rgba(0,0,0,0.05)] z-30 transition-colors duration-300">
|
|
<div className="max-w-7xl mx-auto flex flex-col sm:flex-row items-center gap-4 sm:gap-8">
|
|
|
|
<div className="flex-grow w-full sm:w-auto min-w-0 text-center sm:text-left">
|
|
{currentArticle ? (
|
|
<div>
|
|
<h4 className="font-bold text-slate-900 dark:text-white truncate flex items-center gap-2 justify-center sm:justify-start">
|
|
{currentArticle.title}
|
|
{isBuffering && <span className="text-xs font-normal text-blue-500 animate-pulse">(Buffering...)</span>}
|
|
</h4>
|
|
{/* Progress Bar */}
|
|
<div className="w-full h-1 bg-slate-200 dark:bg-slate-700 rounded-full mt-2 overflow-hidden">
|
|
<div
|
|
className={`h-full transition-all duration-300 ${isBuffering ? 'bg-blue-400/50 animate-pulse' : 'bg-blue-500'}`}
|
|
style={{ width: `${((currentArticle.currentSegmentIndex + 1) / Math.max(1, currentArticle.segments.length)) * 100}%`}}
|
|
/>
|
|
</div>
|
|
<p className="text-xs text-slate-500 dark:text-slate-400 truncate mt-1">
|
|
Playing segment {currentArticle.currentSegmentIndex + 1} of {currentArticle.segments.length}
|
|
</p>
|
|
</div>
|
|
) : (
|
|
<div className="text-slate-400 dark:text-slate-500 text-sm font-medium">Ready to play</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="flex items-center gap-6">
|
|
<div className="hidden sm:flex items-center gap-2 group relative">
|
|
<Gauge className="w-4 h-4 text-slate-400" />
|
|
<div className="flex items-center gap-2 bg-slate-100 dark:bg-slate-800 rounded-lg p-1">
|
|
<button
|
|
className="w-6 h-6 flex items-center justify-center hover:bg-white dark:hover:bg-slate-700 rounded text-xs font-bold text-slate-600 dark:text-slate-300 transition-colors"
|
|
onClick={() => handleSpeedChange(playerState.playbackRate - SPEED_STEP)}
|
|
>-</button>
|
|
<span className="text-xs font-mono w-8 text-center font-bold text-blue-600 dark:text-blue-400">{playerState.playbackRate.toFixed(1)}x</span>
|
|
<button
|
|
className="w-6 h-6 flex items-center justify-center hover:bg-white dark:hover:bg-slate-700 rounded text-xs font-bold text-slate-600 dark:text-slate-300 transition-colors"
|
|
onClick={() => handleSpeedChange(playerState.playbackRate + SPEED_STEP)}
|
|
>+</button>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="flex items-center gap-4">
|
|
<button
|
|
className="p-2 text-slate-400 hover:text-slate-600 dark:hover:text-slate-200 transition-colors"
|
|
onClick={() => skipSegment('prev')}
|
|
>
|
|
<SkipBack className="w-5 h-5" />
|
|
</button>
|
|
|
|
<button
|
|
className="w-12 h-12 rounded-full bg-slate-900 hover:bg-slate-800 dark:bg-blue-600 dark:hover:bg-blue-500 text-white flex items-center justify-center shadow-lg hover:shadow-xl hover:scale-105 transition-all active:scale-95"
|
|
onClick={() => {
|
|
if (playerState.isPlaying) pausePlayback();
|
|
else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
|
|
else if (queue.length > 0) playArticle(queue[0].id);
|
|
}}
|
|
disabled={queue.length === 0}
|
|
>
|
|
{isBuffering ? (
|
|
<Loader2 className="w-5 h-5 animate-spin" />
|
|
) : playerState.isPlaying ? (
|
|
<Pause className="w-5 h-5 fill-current" />
|
|
) : (
|
|
<Play className="w-5 h-5 fill-current ml-1" />
|
|
)}
|
|
</button>
|
|
|
|
<button
|
|
className="p-2 text-slate-400 hover:text-slate-600 dark:hover:text-slate-200 transition-colors"
|
|
onClick={() => skipSegment('next')}
|
|
>
|
|
<SkipForward className="w-5 h-5" />
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|