Files
News-reader-pro/App.tsx
Anthony 0775104b69 feat: Initialize project with basic structure and dependencies
Sets up the foundational elements for the NewsCaster AI application. This includes:
- Initializing the project with Vite and React.
- Defining core types for articles and player state.
- Configuring build tools and TypeScript.
- Adding essential dependencies like React, Vite, and Google's Gemini API client.
- Providing initial README instructions for running locally.
- Setting up basic styling and structure in index.html.
- Defining available voices and playback constants.
- Implementing utility functions for audio handling.
2025-11-19 19:33:34 +08:00

379 lines
15 KiB
TypeScript

import React, { useState, useRef, useEffect, useCallback } from 'react';
import { v4 as uuidv4 } from 'uuid';
import { Plus, Play, Pause, SkipForward, SkipBack, Volume2, Gauge, Layout } from 'lucide-react';
import { Article, PlaybackStatus, PlayerState, VoiceName } from './types';
import { AVAILABLE_VOICES, MIN_SPEED, MAX_SPEED, SPEED_STEP } from './constants';
import { extractArticleContent, generateSpeechFromText } from './services/geminiService';
import { base64ToUint8Array, createWavBlob } from './services/audioUtils';
import { QueueItem } from './components/QueueItem';
import { VoiceSelector } from './components/VoiceSelector';
import { ReaderView } from './components/ReaderView';
export default function App() {
// -- State --
const [inputUrl, setInputUrl] = useState('');
const [queue, setQueue] = useState<Article[]>([]);
// Selected article for reading (defaults to playing article)
const [viewId, setViewId] = useState<string | null>(null);
const [playerState, setPlayerState] = useState<PlayerState>({
isPlaying: false,
playbackRate: 1.0,
currentArticleId: null,
selectedVoice: VoiceName.Puck,
});
// -- Refs --
const audioRef = useRef<HTMLAudioElement>(new Audio());
const audioSrcRef = useRef<string | null>(null);
// -- Helpers --
const getCurrentArticle = () => queue.find(a => a.id === playerState.currentArticleId);
const getViewingArticle = () => {
// If user manually selected an article to view, show that.
// Otherwise show the currently playing one.
// Otherwise show the first one.
if (viewId) return queue.find(a => a.id === viewId);
if (playerState.currentArticleId) return queue.find(a => a.id === playerState.currentArticleId);
if (queue.length > 0) return queue[0];
return null;
};
const updateArticleStatus = (id: string, status: PlaybackStatus, errorMessage?: string, audioUrl?: string, title?: string, text?: string) => {
setQueue(prev => prev.map(item => {
if (item.id !== id) return item;
return {
...item,
status,
errorMessage,
audioUrl: audioUrl || item.audioUrl,
title: title || item.title,
text: text || item.text
};
}));
};
// -- Handlers --
// 1. Add URL to Queue
const handleAddUrl = async () => {
if (!inputUrl.trim()) return;
const id = uuidv4();
const newArticle: Article = {
id,
url: inputUrl,
title: 'Fetching info...',
text: '',
status: PlaybackStatus.LOADING_TEXT
};
setQueue(prev => [...prev, newArticle]);
setInputUrl('');
// Auto view the new article while loading
if (!playerState.isPlaying) {
setViewId(id);
}
// Start fetching text immediately
try {
const { title, text } = await extractArticleContent(newArticle.url);
updateArticleStatus(id, PlaybackStatus.IDLE, undefined, undefined, title, text);
} catch (error: any) {
updateArticleStatus(id, PlaybackStatus.ERROR, error.message || "Failed to load article");
}
};
// 2. Generate Audio for an article
const prepareAudio = async (articleId: string): Promise<string | null> => {
const article = queue.find(a => a.id === articleId);
if (!article) return null;
// If already has audio return it
if (article.audioUrl) return article.audioUrl;
updateArticleStatus(articleId, PlaybackStatus.LOADING_AUDIO);
try {
if (!article.text || article.text.length < 10) {
throw new Error("No text available to read.");
}
const base64Audio = await generateSpeechFromText(article.text, playerState.selectedVoice);
const pcmData = base64ToUint8Array(base64Audio);
const wavBlob = createWavBlob(pcmData);
const audioUrl = URL.createObjectURL(wavBlob);
updateArticleStatus(articleId, PlaybackStatus.READY, undefined, audioUrl);
return audioUrl;
} catch (error: any) {
updateArticleStatus(articleId, PlaybackStatus.ERROR, error.message || "Failed to generate speech");
return null;
}
};
// 3. Play Logic
const playArticle = useCallback(async (id: string) => {
const article = queue.find(a => a.id === id);
if (!article) return;
// If currently playing a different one, pause it.
if (playerState.currentArticleId && playerState.currentArticleId !== id) {
audioRef.current.pause();
}
setPlayerState(prev => ({ ...prev, currentArticleId: id, isPlaying: true }));
// Also switch view to the playing article
setViewId(id);
let src = article.audioUrl;
// Check if we need to generate audio
if (!src) {
src = await prepareAudio(id);
}
if (src) {
// Only update src if it's different to avoid reload
if (audioSrcRef.current !== src) {
audioRef.current.src = src;
audioSrcRef.current = src;
// Apply current speed
audioRef.current.playbackRate = playerState.playbackRate;
}
try {
await audioRef.current.play();
updateArticleStatus(id, PlaybackStatus.PLAYING);
} catch (e) {
console.error("Play error", e);
setPlayerState(prev => ({ ...prev, isPlaying: false }));
}
}
}, [queue, playerState.currentArticleId, playerState.playbackRate, playerState.selectedVoice]);
const pausePlayback = useCallback(() => {
audioRef.current.pause();
setPlayerState(prev => ({ ...prev, isPlaying: false }));
if (playerState.currentArticleId) {
updateArticleStatus(playerState.currentArticleId, PlaybackStatus.PAUSED);
}
}, [playerState.currentArticleId]);
const handleSpeedChange = (newSpeed: number) => {
// Clamp
const speed = Math.max(MIN_SPEED, Math.min(MAX_SPEED, newSpeed));
setPlayerState(prev => ({ ...prev, playbackRate: speed }));
if (audioRef.current) {
audioRef.current.playbackRate = speed;
}
};
// Auto-Advance Logic
useEffect(() => {
const audio = audioRef.current;
const handleEnded = () => {
const currentId = playerState.currentArticleId;
if (currentId) {
updateArticleStatus(currentId, PlaybackStatus.COMPLETED);
// Find next
const currentIndex = queue.findIndex(a => a.id === currentId);
if (currentIndex !== -1 && currentIndex < queue.length - 1) {
const nextId = queue[currentIndex + 1].id;
playArticle(nextId);
} else {
setPlayerState(prev => ({ ...prev, isPlaying: false }));
}
}
};
audio.addEventListener('ended', handleEnded);
return () => {
audio.removeEventListener('ended', handleEnded);
};
}, [playerState.currentArticleId, queue, playArticle]);
// -- Render --
const currentArticle = getCurrentArticle();
const viewingArticle = getViewingArticle();
return (
<div className="min-h-screen flex flex-col bg-slate-50 pb-32">
{/* Header */}
<header className="bg-white border-b border-slate-200 px-6 py-4 sticky top-0 z-20 shadow-sm">
<div className="max-w-7xl mx-auto flex items-center justify-between">
<div className="flex items-center gap-2">
<div className="bg-blue-600 text-white p-2 rounded-lg">
<Volume2 className="w-6 h-6" />
</div>
<h1 className="text-xl font-bold text-slate-900 tracking-tight hidden sm:block">NewsCaster AI</h1>
</div>
<VoiceSelector
selectedVoice={playerState.selectedVoice}
onVoiceChange={(v) => setPlayerState(prev => ({ ...prev, selectedVoice: v }))}
disabled={playerState.isPlaying}
/>
</div>
</header>
{/* Main Content - Split Layout */}
<main className="flex-grow px-4 py-6 max-w-7xl mx-auto w-full grid grid-cols-1 lg:grid-cols-12 gap-8">
{/* Left Column: Controls & Queue (5 cols) */}
<div className="lg:col-span-5 space-y-6">
{/* Input Section */}
<div className="bg-white p-1 rounded-2xl shadow-sm border border-slate-200 flex gap-2 items-center pl-4">
<input
type="url"
placeholder="Paste article URL here..."
className="flex-grow py-3 outline-none text-slate-700 bg-transparent placeholder:text-slate-400 min-w-0"
value={inputUrl}
onChange={(e) => setInputUrl(e.target.value)}
onKeyDown={(e) => e.key === 'Enter' && handleAddUrl()}
/>
<button
onClick={handleAddUrl}
disabled={!inputUrl.trim()}
className="bg-slate-900 hover:bg-slate-800 disabled:bg-slate-300 text-white px-4 sm:px-6 py-3 rounded-xl font-medium transition-all flex items-center gap-2 flex-shrink-0"
>
<Plus className="w-4 h-4" />
<span className="hidden sm:inline">Queue</span>
</button>
</div>
{/* Queue List */}
<div className="space-y-4">
<div className="flex items-center justify-between px-1">
<h2 className="text-sm font-semibold text-slate-500 uppercase tracking-wider">Up Next</h2>
<span className="text-xs bg-slate-100 text-slate-600 px-2 py-1 rounded-full">{queue.length} articles</span>
</div>
<div className="space-y-3">
{queue.length === 0 ? (
<div className="text-center py-12 border-2 border-dashed border-slate-200 rounded-2xl text-slate-400 bg-white">
<p>No articles queued.</p>
</div>
) : (
queue.map(article => (
<div key={article.id} onClick={() => setViewId(article.id)} className="cursor-pointer">
<QueueItem
article={article}
isActive={article.id === playerState.currentArticleId}
isPlaying={playerState.isPlaying}
onPlay={() => playArticle(article.id)}
onPause={pausePlayback}
onRemove={() => {
if (playerState.currentArticleId === article.id) {
pausePlayback();
setPlayerState(prev => ({ ...prev, currentArticleId: null }));
}
setQueue(prev => prev.filter(a => a.id !== article.id));
if (viewId === article.id) setViewId(null);
}}
/>
</div>
))
)}
</div>
</div>
</div>
{/* Right Column: Reader View (7 cols) */}
<div className="lg:col-span-7 h-full hidden lg:block">
<ReaderView article={viewingArticle} />
</div>
{/* Mobile: Reader View appears below if selected */}
<div className="lg:hidden block">
{viewingArticle && (
<div className="mt-8">
<h3 className="text-sm font-semibold text-slate-500 uppercase tracking-wider mb-2">Article Reader</h3>
<div className="h-[500px]">
<ReaderView article={viewingArticle} />
</div>
</div>
)}
</div>
</main>
{/* Sticky Player */}
<div className="fixed bottom-0 left-0 right-0 bg-white/90 backdrop-blur-lg border-t border-slate-200 p-4 pb-6 shadow-[0_-4px_20px_rgba(0,0,0,0.05)] z-30">
<div className="max-w-7xl mx-auto flex flex-col sm:flex-row items-center gap-4 sm:gap-8">
{/* Current Track Info */}
<div className="flex-grow w-full sm:w-auto min-w-0 text-center sm:text-left">
{currentArticle ? (
<div>
<h4 className="font-bold text-slate-900 truncate">{currentArticle.title}</h4>
<p className="text-xs text-slate-500 truncate">Playing from queue</p>
</div>
) : (
<div className="text-slate-400 text-sm font-medium">Ready to play</div>
)}
</div>
{/* Controls */}
<div className="flex items-center gap-6">
{/* Speed Control */}
<div className="hidden sm:flex items-center gap-2 group relative">
<Gauge className="w-4 h-4 text-slate-400" />
<div className="flex items-center gap-2 bg-slate-100 rounded-lg p-1">
<button
className="w-6 h-6 flex items-center justify-center hover:bg-white rounded text-xs font-bold text-slate-600 transition-colors"
onClick={() => handleSpeedChange(playerState.playbackRate - SPEED_STEP)}
>-</button>
<span className="text-xs font-mono w-8 text-center font-bold text-blue-600">{playerState.playbackRate.toFixed(1)}x</span>
<button
className="w-6 h-6 flex items-center justify-center hover:bg-white rounded text-xs font-bold text-slate-600 transition-colors"
onClick={() => handleSpeedChange(playerState.playbackRate + SPEED_STEP)}
>+</button>
</div>
</div>
{/* Main Transport */}
<div className="flex items-center gap-4">
<button
className="p-2 text-slate-400 hover:text-slate-600 transition-colors"
onClick={() => {
const idx = queue.findIndex(a => a.id === playerState.currentArticleId);
if (idx > 0) playArticle(queue[idx - 1].id);
}}
disabled={!playerState.currentArticleId || queue.findIndex(a => a.id === playerState.currentArticleId) <= 0}
>
<SkipBack className="w-5 h-5" />
</button>
<button
className="w-12 h-12 rounded-full bg-slate-900 hover:bg-slate-800 text-white flex items-center justify-center shadow-lg hover:shadow-xl hover:scale-105 transition-all active:scale-95"
onClick={() => {
if (playerState.isPlaying) pausePlayback();
else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
else if (queue.length > 0) playArticle(queue[0].id);
}}
disabled={queue.length === 0}
>
{playerState.isPlaying ? <Pause className="w-5 h-5 fill-current" /> : <Play className="w-5 h-5 fill-current ml-1" />}
</button>
<button
className="p-2 text-slate-400 hover:text-slate-600 transition-colors"
onClick={() => {
const idx = queue.findIndex(a => a.id === playerState.currentArticleId);
if (idx !== -1 && idx < queue.length - 1) playArticle(queue[idx + 1].id);
}}
disabled={!playerState.currentArticleId || queue.findIndex(a => a.id === playerState.currentArticleId) >= queue.length - 1}
>
<SkipForward className="w-5 h-5" />
</button>
</div>
</div>
</div>
</div>
</div>
);
}