Files
News-reader-pro/App.tsx
2025-11-27 21:18:30 +08:00

701 lines
30 KiB
TypeScript

import React, { useState, useRef, useEffect, useCallback } from 'react';
import { v4 as uuidv4 } from 'uuid';
import { Plus, Play, Pause, SkipForward, SkipBack, Volume2, Gauge, Settings, Moon, Sun, Keyboard, Loader2 } from 'lucide-react';
import { Article, PlaybackStatus, PlayerState, VoiceName, AudioSegment, ReaderSettings } from './types';
import { MIN_SPEED, MAX_SPEED, SPEED_STEP } from './constants';
import { extractArticleContent, generateSpeechFromText } from './services/geminiService';
import { base64ToUint8Array, createWavBlob } from './services/audioUtils';
import { createTrackedObjectUrl, revokeAllTrackedObjectUrls, revokeMultipleObjectUrls, revokeTrackedObjectUrl } from './services/objectUrlManager';
import { segmentText } from './services/textUtils';
import { QueueItem } from './components/QueueItem';
import { VoiceSelector } from './components/VoiceSelector';
import { ReaderView } from './components/ReaderView';
export default function App() {
// -- State --
const [inputUrl, setInputUrl] = useState('');
const [queue, setQueue] = useState<Article[]>([]);
const [viewId, setViewId] = useState<string | null>(null);
const [showSettings, setShowSettings] = useState(false);
const [playerState, setPlayerState] = useState<PlayerState>({
isPlaying: false,
playbackRate: 1.0,
currentArticleId: null,
selectedVoice: VoiceName.Puck,
});
const [settings, setSettings] = useState<ReaderSettings>({
isDarkMode: false,
fontSize: 'lg',
lineHeight: 'relaxed',
fontFamily: 'serif',
autoScroll: true
});
// -- Refs --
const audioRef = useRef<HTMLAudioElement>(new Audio());
const processingRef = useRef<Set<string>>(new Set());
// -- Helpers --
const getCurrentArticle = () => queue.find(a => a.id === playerState.currentArticleId);
const getViewingArticle = () => {
if (viewId) return queue.find(a => a.id === viewId);
if (playerState.currentArticleId) return queue.find(a => a.id === playerState.currentArticleId);
if (queue.length > 0) return queue[0];
return null;
};
const cleanupArticleAudio = (article?: Article) => {
if (!article) return;
revokeMultipleObjectUrls(article.segments.map(seg => seg.audioUrl));
};
// -- State Updaters --
const updateArticle = (id: string, updates: Partial<Article>) => {
setQueue(prev => prev.map(item => item.id === id ? { ...item, ...updates } : item));
};
const updateSegment = (articleId: string, segmentId: string, updates: Partial<AudioSegment>) => {
setQueue(prev => prev.map(article => {
if (article.id !== articleId) return article;
const newSegments = article.segments.map(seg =>
seg.id === segmentId ? (() => {
if ('audioUrl' in updates && seg.audioUrl && updates.audioUrl !== seg.audioUrl) {
revokeTrackedObjectUrl(seg.audioUrl);
}
return { ...seg, ...updates };
})() : seg
);
return { ...article, segments: newSegments };
}));
};
// -- Audio Generation Pipeline --
const processSegmentAudio = useCallback(async (articleId: string, segmentId: string, text: string, voice: VoiceName) => {
const uniqueKey = `${articleId}-${segmentId}`;
if (processingRef.current.has(uniqueKey)) return;
processingRef.current.add(uniqueKey);
updateSegment(articleId, segmentId, { isLoading: true });
try {
const base64Audio = await generateSpeechFromText(text, voice);
const pcmData = base64ToUint8Array(base64Audio);
const wavBlob = createWavBlob(pcmData);
const audioUrl = createTrackedObjectUrl(wavBlob);
updateSegment(articleId, segmentId, { audioUrl, isLoading: false });
} catch (error) {
console.error("Segment generation failed", error);
updateSegment(articleId, segmentId, { isLoading: false, hasError: true });
} finally {
processingRef.current.delete(uniqueKey);
}
}, []);
const manageBuffer = useCallback(async (article: Article) => {
const currentIndex = article.currentSegmentIndex;
const segmentsToBuffer = article.segments.slice(currentIndex, currentIndex + 5);
for (const seg of segmentsToBuffer) {
// Only process if we don't have audio URL, and it's not currently loading.
// This handles cases where we cleared the URL to force regeneration.
if (!seg.audioUrl && !seg.isLoading && !seg.hasError) {
processSegmentAudio(article.id, seg.id, seg.text, playerState.selectedVoice);
}
}
}, [playerState.selectedVoice, processSegmentAudio]);
// -- Handlers --
const handleVoiceChange = useCallback((newVoice: VoiceName) => {
setPlayerState(prev => ({ ...prev, selectedVoice: newVoice }));
// Force flush future buffer so new voice is applied immediately
setQueue(prevQueue => prevQueue.map(article => {
// If this is the currently active article
if (article.id === playerState.currentArticleId) {
return {
...article,
segments: article.segments.map((seg, idx) => {
// Keep the current segment (and past ones) to avoid cutting off mid-speech abruptly
if (idx <= article.currentSegmentIndex) {
return seg;
}
revokeTrackedObjectUrl(seg.audioUrl);
// Invalidate all future segments
return { ...seg, audioUrl: undefined, isLoading: false, hasError: false };
})
};
}
// For inactive articles, invalidate everything
return {
...article,
segments: article.segments.map(seg => {
revokeTrackedObjectUrl(seg.audioUrl);
return {
...seg,
audioUrl: undefined,
isLoading: false,
hasError: false
};
})
};
}));
}, [playerState.currentArticleId]);
const handleAddUrl = async () => {
if (!inputUrl.trim()) return;
const id = uuidv4();
const newArticle: Article = {
id,
url: inputUrl,
title: 'Fetching info...',
text: '',
segments: [],
currentSegmentIndex: 0,
status: PlaybackStatus.LOADING_TEXT
};
setQueue(prev => [...prev, newArticle]);
setInputUrl('');
if (!playerState.isPlaying) setViewId(id);
try {
const { title, text } = await extractArticleContent(newArticle.url);
const segments = segmentText(text);
if (title) {
const titleSegment = segmentText(title)[0];
if (titleSegment) segments.unshift(titleSegment);
}
updateArticle(id, {
title,
text,
segments,
status: PlaybackStatus.LOADING_AUDIO
});
if (segments.length > 0) {
const initialLoadCount = Math.min(segments.length, 5);
for(let i = 0; i < initialLoadCount; i++) {
processSegmentAudio(id, segments[i].id, segments[i].text, playerState.selectedVoice);
}
updateArticle(id, { status: PlaybackStatus.READY });
setQueue(prev => {
const current = prev.find(a => a.id === id);
if (current && !playerState.isPlaying) {
playArticle(id);
}
return prev;
});
} else {
updateArticle(id, { status: PlaybackStatus.ERROR, errorMessage: "No readable text found." });
}
} catch (error: any) {
updateArticle(id, {
status: PlaybackStatus.ERROR,
errorMessage: error.message || "Failed to load article"
});
}
};
// -- Playback Control --
const playArticle = useCallback(async (id: string) => {
setPlayerState(prev => ({ ...prev, currentArticleId: id, isPlaying: true }));
setViewId(id);
updateArticle(id, { status: PlaybackStatus.PLAYING });
}, []);
const pausePlayback = useCallback(() => {
audioRef.current.pause();
setPlayerState(prev => ({ ...prev, isPlaying: false }));
if (playerState.currentArticleId) {
updateArticle(playerState.currentArticleId, { status: PlaybackStatus.PAUSED });
}
}, [playerState.currentArticleId]);
const skipSegment = useCallback((direction: 'next' | 'prev') => {
setQueue(prevQueue => {
const currentId = playerState.currentArticleId;
if (!currentId) return prevQueue;
const article = prevQueue.find(a => a.id === currentId);
if (!article) return prevQueue;
let newIndex = direction === 'next'
? article.currentSegmentIndex + 1
: article.currentSegmentIndex - 1;
// Boundary checks
if (newIndex < 0) newIndex = 0;
if (newIndex >= article.segments.length) {
// If skipping past end, don't overflow
newIndex = article.segments.length - 1;
}
// If we are skipping, ensure we update state immediately
return prevQueue.map(a => a.id === currentId ? { ...a, currentSegmentIndex: newIndex } : a);
});
}, [playerState.currentArticleId]);
const handleSegmentSelect = useCallback((articleId: string, index: number) => {
setPlayerState(prev => ({
...prev,
currentArticleId: articleId,
isPlaying: true
}));
updateArticle(articleId, {
currentSegmentIndex: index,
status: PlaybackStatus.PLAYING
});
}, []);
// -- Keyboard Shortcuts --
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if (document.activeElement instanceof HTMLInputElement || document.activeElement instanceof HTMLTextAreaElement) {
return;
}
switch (e.code) {
case 'Space':
e.preventDefault();
if (playerState.isPlaying) pausePlayback();
else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
else if (queue.length > 0) playArticle(queue[0].id);
break;
case 'ArrowRight':
skipSegment('next');
break;
case 'ArrowLeft':
skipSegment('prev');
break;
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [playerState.isPlaying, playerState.currentArticleId, queue, playArticle, pausePlayback, skipSegment]);
// -- Main Playback Effect --
useEffect(() => {
const article = queue.find(a => a.id === playerState.currentArticleId);
const audioEl = audioRef.current;
// 1. Stop if paused or no article
if (!article || !playerState.isPlaying) {
if (!audioEl.paused) audioEl.pause();
return;
}
const currentSegment = article.segments[article.currentSegmentIndex];
// 2. Handle Article Completion
if (!currentSegment) {
updateArticle(article.id, { status: PlaybackStatus.COMPLETED });
setPlayerState(prev => ({ ...prev, isPlaying: false }));
return;
}
// 3. Auto-Skip on Error
if (currentSegment.hasError) {
console.warn(`Segment ${currentSegment.id} failed. Skipping.`);
skipSegment('next');
return;
}
// 4. Playback Logic
if (currentSegment.audioUrl) {
const currentSrc = audioEl.src;
// Only switch source if it's actually different to avoid reloading/interrupting
if (currentSrc !== currentSegment.audioUrl) {
audioEl.src = currentSegment.audioUrl;
audioEl.playbackRate = playerState.playbackRate;
const playPromise = audioEl.play();
if (playPromise !== undefined) {
playPromise.catch(error => {
// AbortError is common when skipping fast, ignore it.
if (error.name !== 'AbortError') {
console.warn("Playback failed:", error);
}
});
}
} else if (audioEl.paused) {
// If src matches but paused (and we want to play), resume.
audioEl.play().catch(e => console.warn("Resume failed", e));
}
} else {
// 5. Buffering State (Audio not ready)
// Ensure generation is active
if (!currentSegment.isLoading && !currentSegment.hasError) {
processSegmentAudio(article.id, currentSegment.id, currentSegment.text, playerState.selectedVoice);
}
// We do not pause here explicitly; leaving the previous audio ended (paused) effectively means silence/buffering.
// The UI will show buffering state based on !currentSegment.audioUrl
}
// 6. Lookahead Buffer
manageBuffer(article);
}, [queue, playerState.currentArticleId, playerState.isPlaying, playerState.playbackRate, playerState.selectedVoice, manageBuffer, processSegmentAudio, skipSegment]);
// -- Audio Event Listeners --
useEffect(() => {
const audio = audioRef.current;
const handleEnded = () => {
const currentId = playerState.currentArticleId;
// We use functional update to get latest queue state
setQueue(prevQueue => {
const article = prevQueue.find(a => a.id === currentId);
if (!article) return prevQueue;
const nextIndex = article.currentSegmentIndex + 1;
if (nextIndex < article.segments.length) {
// Advance to next segment
return prevQueue.map(a => a.id === currentId ? { ...a, currentSegmentIndex: nextIndex } : a);
} else {
// Article finished
const artIndex = prevQueue.findIndex(a => a.id === currentId);
// Auto-play next article if available
if (artIndex !== -1 && artIndex < prevQueue.length - 1) {
setTimeout(() => playArticle(prevQueue[artIndex + 1].id), 500);
return prevQueue.map(a => a.id === currentId ? { ...a, status: PlaybackStatus.COMPLETED } : a);
} else {
setPlayerState(ps => ({ ...ps, isPlaying: false }));
return prevQueue.map(a => a.id === currentId ? { ...a, status: PlaybackStatus.COMPLETED } : a);
}
}
});
};
audio.addEventListener('ended', handleEnded);
return () => audio.removeEventListener('ended', handleEnded);
}, [playerState.currentArticleId, playArticle]);
useEffect(() => {
return () => {
audioRef.current.pause();
audioRef.current.src = '';
revokeAllTrackedObjectUrls();
};
}, []);
const handleSpeedChange = (newSpeed: number) => {
const speed = Math.max(MIN_SPEED, Math.min(MAX_SPEED, newSpeed));
setPlayerState(prev => ({ ...prev, playbackRate: speed }));
if (audioRef.current) {
audioRef.current.playbackRate = speed;
}
};
// -- Derived UI State --
const currentArticle = getCurrentArticle();
const viewingArticle = getViewingArticle();
const isBuffering = playerState.isPlaying && currentArticle &&
(!currentArticle.segments[currentArticle.currentSegmentIndex]?.audioUrl);
return (
<div className={`${settings.isDarkMode ? 'dark' : ''} transition-colors duration-300`}>
<div className="min-h-screen flex flex-col bg-slate-50 dark:bg-slate-950 pb-32 transition-colors duration-300">
{/* Header */}
<header className="bg-white dark:bg-slate-900 border-b border-slate-200 dark:border-slate-800 px-6 py-4 sticky top-0 z-20 shadow-sm transition-colors duration-300">
<div className="max-w-7xl mx-auto flex items-center justify-between">
<div className="flex items-center gap-2">
<div className="bg-blue-600 text-white p-2 rounded-lg shadow-md">
<Volume2 className="w-6 h-6" />
</div>
<h1 className="text-xl font-bold text-slate-900 dark:text-white tracking-tight hidden sm:block">NewsCaster AI</h1>
</div>
<div className="flex items-center gap-4">
<VoiceSelector
selectedVoice={playerState.selectedVoice}
onVoiceChange={handleVoiceChange}
// Removed disabled prop to allow switching while playing
/>
<button
onClick={() => setShowSettings(!showSettings)}
className="p-2 rounded-lg text-slate-500 hover:bg-slate-100 dark:text-slate-400 dark:hover:bg-slate-800 transition-colors"
>
<Settings className="w-5 h-5" />
</button>
</div>
</div>
{/* Settings Menu */}
{showSettings && (
<div className="absolute right-4 top-16 bg-white dark:bg-slate-900 rounded-xl shadow-xl border border-slate-200 dark:border-slate-800 p-6 w-80 z-50 animate-in fade-in slide-in-from-top-4">
<h3 className="text-sm font-semibold text-slate-400 uppercase tracking-wider mb-4 flex items-center gap-2">
<Settings className="w-4 h-4" /> Reader Preferences
</h3>
<div className="space-y-6">
{/* Theme */}
<div className="flex items-center justify-between">
<span className="text-slate-700 dark:text-slate-300 text-sm font-medium">Theme</span>
<div className="flex bg-slate-100 dark:bg-slate-800 rounded-lg p-1">
<button
onClick={() => setSettings(s => ({...s, isDarkMode: false}))}
className={`p-2 rounded-md transition-all ${!settings.isDarkMode ? 'bg-white shadow text-blue-600' : 'text-slate-400'}`}
>
<Sun className="w-4 h-4" />
</button>
<button
onClick={() => setSettings(s => ({...s, isDarkMode: true}))}
className={`p-2 rounded-md transition-all ${settings.isDarkMode ? 'bg-slate-700 shadow text-blue-400' : 'text-slate-400'}`}
>
<Moon className="w-4 h-4" />
</button>
</div>
</div>
{/* Font Size */}
<div className="space-y-2">
<div className="flex justify-between text-sm">
<span className="text-slate-700 dark:text-slate-300 font-medium">Text Size</span>
</div>
<input
type="range" min="0" max="4" step="1"
value={['sm','base','lg','xl','2xl'].indexOf(settings.fontSize)}
onChange={(e) => {
const sizes = ['sm','base','lg','xl','2xl'] as const;
setSettings(s => ({...s, fontSize: sizes[parseInt(e.target.value)]}));
}}
className="w-full h-2 bg-slate-200 dark:bg-slate-700 rounded-lg appearance-none cursor-pointer accent-blue-600"
/>
<div className="flex justify-between text-xs text-slate-400">
<span>Aa</span>
<span>Aa</span>
</div>
</div>
{/* Font Family */}
<div className="space-y-2">
<span className="text-slate-700 dark:text-slate-300 text-sm font-medium block">Font Family</span>
<div className="grid grid-cols-3 gap-2">
{['serif', 'sans', 'mono'].map((font) => (
<button
key={font}
onClick={() => setSettings(s => ({...s, fontFamily: font as any}))}
className={`px-3 py-2 text-sm border rounded-lg transition-all capitalize ${
settings.fontFamily === font
? 'border-blue-500 bg-blue-50 text-blue-700 dark:bg-blue-900/30 dark:text-blue-300'
: 'border-slate-200 dark:border-slate-700 text-slate-600 dark:text-slate-400'
}`}
>
{font}
</button>
))}
</div>
</div>
{/* Shortcuts Hint */}
<div className="pt-4 border-t border-slate-100 dark:border-slate-800">
<p className="text-xs text-slate-400 flex items-center gap-2">
<Keyboard className="w-3 h-3" />
Shortcuts: Space (Play), Arrows (Skip)
</p>
</div>
</div>
</div>
)}
</header>
{/* Main Content */}
<main className="flex-grow px-4 py-6 max-w-7xl mx-auto w-full grid grid-cols-1 lg:grid-cols-12 gap-8">
{/* Left Column: Controls & Queue */}
<div className="lg:col-span-5 space-y-6">
{/* Input */}
<div className="bg-white dark:bg-slate-900 p-1 rounded-2xl shadow-sm border border-slate-200 dark:border-slate-800 flex gap-2 items-center pl-4 transition-colors duration-300">
<input
type="url"
placeholder="Paste article URL here..."
className="flex-grow py-3 outline-none text-slate-700 dark:text-slate-200 bg-transparent placeholder:text-slate-400 min-w-0"
value={inputUrl}
onChange={(e) => setInputUrl(e.target.value)}
onKeyDown={(e) => e.key === 'Enter' && handleAddUrl()}
/>
<button
onClick={handleAddUrl}
disabled={!inputUrl.trim()}
className="bg-slate-900 hover:bg-slate-800 dark:bg-blue-600 dark:hover:bg-blue-500 disabled:opacity-50 disabled:cursor-not-allowed text-white px-4 sm:px-6 py-3 rounded-xl font-medium transition-all flex items-center gap-2 flex-shrink-0 shadow-lg"
>
<Plus className="w-4 h-4" />
<span className="hidden sm:inline">Queue</span>
</button>
</div>
{/* Queue List */}
<div className="space-y-4">
<div className="flex items-center justify-between px-1">
<h2 className="text-sm font-semibold text-slate-500 dark:text-slate-400 uppercase tracking-wider">Up Next</h2>
<span className="text-xs bg-slate-100 dark:bg-slate-800 text-slate-600 dark:text-slate-400 px-2 py-1 rounded-full">{queue.length} articles</span>
</div>
<div className="space-y-3">
{queue.length === 0 ? (
<div className="text-center py-12 border-2 border-dashed border-slate-200 dark:border-slate-800 rounded-2xl text-slate-400 dark:text-slate-600 bg-white dark:bg-slate-900/50">
<p>No articles queued.</p>
</div>
) : (
queue.map(article => (
<div key={article.id} onClick={() => setViewId(article.id)} className="cursor-pointer">
<QueueItem
article={article}
isActive={article.id === playerState.currentArticleId}
isPlaying={playerState.isPlaying && article.id === playerState.currentArticleId}
onPlay={() => playArticle(article.id)}
onPause={pausePlayback}
onRemove={() => {
if (playerState.currentArticleId === article.id) {
pausePlayback();
setPlayerState(prev => ({ ...prev, currentArticleId: null, isPlaying: false }));
audioRef.current.src = '';
}
setQueue(prev => {
const target = prev.find(a => a.id === article.id);
cleanupArticleAudio(target);
return prev.filter(a => a.id !== article.id);
});
setViewId(prev => prev === article.id ? null : prev);
}}
/>
</div>
))
)}
</div>
</div>
</div>
{/* Right Column: Reader View */}
<div className="lg:col-span-7 h-full hidden lg:block">
<ReaderView
article={viewingArticle}
settings={settings}
onToggleAutoScroll={() => setSettings(s => ({...s, autoScroll: !s.autoScroll}))}
onSegmentSelect={(index) => viewingArticle && handleSegmentSelect(viewingArticle.id, index)}
/>
</div>
<div className="lg:hidden block">
{viewingArticle && (
<div className="mt-8">
<h3 className="text-sm font-semibold text-slate-500 mb-2">Article Reader</h3>
<div className="h-[500px]">
<ReaderView
article={viewingArticle}
settings={settings}
onToggleAutoScroll={() => setSettings(s => ({...s, autoScroll: !s.autoScroll}))}
onSegmentSelect={(index) => viewingArticle && handleSegmentSelect(viewingArticle.id, index)}
/>
</div>
</div>
)}
</div>
</main>
{/* Player Bar */}
<div className="fixed bottom-0 left-0 right-0 bg-white/90 dark:bg-slate-900/90 backdrop-blur-lg border-t border-slate-200 dark:border-slate-800 p-4 pb-6 shadow-[0_-4px_20px_rgba(0,0,0,0.05)] z-30 transition-colors duration-300">
<div className="max-w-7xl mx-auto flex flex-col sm:flex-row items-center gap-4 sm:gap-8">
<div className="flex-grow w-full sm:w-auto min-w-0 text-center sm:text-left">
{currentArticle ? (
<div>
<h4 className="font-bold text-slate-900 dark:text-white truncate flex items-center gap-2 justify-center sm:justify-start">
{currentArticle.title}
{isBuffering && <span className="text-xs font-normal text-blue-500 animate-pulse">(Buffering...)</span>}
</h4>
{/* Progress Bar */}
<div className="w-full h-1 bg-slate-200 dark:bg-slate-700 rounded-full mt-2 overflow-hidden">
<div
className={`h-full transition-all duration-300 ${isBuffering ? 'bg-blue-400/50 animate-pulse' : 'bg-blue-500'}`}
style={{ width: `${((currentArticle.currentSegmentIndex + 1) / Math.max(1, currentArticle.segments.length)) * 100}%`}}
/>
</div>
<p className="text-xs text-slate-500 dark:text-slate-400 truncate mt-1">
Playing segment {currentArticle.currentSegmentIndex + 1} of {currentArticle.segments.length}
</p>
</div>
) : (
<div className="text-slate-400 dark:text-slate-500 text-sm font-medium">Ready to play</div>
)}
</div>
<div className="flex items-center gap-6">
<div className="hidden sm:flex items-center gap-2 group relative">
<Gauge className="w-4 h-4 text-slate-400" />
<div className="flex items-center gap-2 bg-slate-100 dark:bg-slate-800 rounded-lg p-1">
<button
className="w-6 h-6 flex items-center justify-center hover:bg-white dark:hover:bg-slate-700 rounded text-xs font-bold text-slate-600 dark:text-slate-300 transition-colors"
onClick={() => handleSpeedChange(playerState.playbackRate - SPEED_STEP)}
>-</button>
<span className="text-xs font-mono w-8 text-center font-bold text-blue-600 dark:text-blue-400">{playerState.playbackRate.toFixed(1)}x</span>
<button
className="w-6 h-6 flex items-center justify-center hover:bg-white dark:hover:bg-slate-700 rounded text-xs font-bold text-slate-600 dark:text-slate-300 transition-colors"
onClick={() => handleSpeedChange(playerState.playbackRate + SPEED_STEP)}
>+</button>
</div>
</div>
<div className="flex items-center gap-4">
<button
className="p-2 text-slate-400 hover:text-slate-600 dark:hover:text-slate-200 transition-colors"
onClick={() => skipSegment('prev')}
>
<SkipBack className="w-5 h-5" />
</button>
<button
className="w-12 h-12 rounded-full bg-slate-900 hover:bg-slate-800 dark:bg-blue-600 dark:hover:bg-blue-500 text-white flex items-center justify-center shadow-lg hover:shadow-xl hover:scale-105 transition-all active:scale-95"
onClick={() => {
if (playerState.isPlaying) pausePlayback();
else if (playerState.currentArticleId) playArticle(playerState.currentArticleId);
else if (queue.length > 0) playArticle(queue[0].id);
}}
disabled={queue.length === 0}
>
{isBuffering ? (
<Loader2 className="w-5 h-5 animate-spin" />
) : playerState.isPlaying ? (
<Pause className="w-5 h-5 fill-current" />
) : (
<Play className="w-5 h-5 fill-current ml-1" />
)}
</button>
<button
className="p-2 text-slate-400 hover:text-slate-600 dark:hover:text-slate-200 transition-colors"
onClick={() => skipSegment('next')}
>
<SkipForward className="w-5 h-5" />
</button>
</div>
</div>
</div>
</div>
</div>
</div>
);
}